Simulations, procedural images and logo animations
In Houdini I create simulations and procedural images: smoke and fire with Pyro, water with FLIP, sand with Vellum, and particles. I render them in Octane or Karma. I’m available for freelance Houdini work at VFX and animation studios. I also create logo animations for businesses.
For complex effects, I use ChatGPT and Claude as sparring partners. I decide on the creative direction and the choices myself.
I work remotely from Ootmarsum in the Netherlands (CET), for studios across Europe. I’m available for freelance projects, or hybrid work in Twente. I hold the Houdini FX certificate from Indian VFX School (2025).
Can you work within our pipeline?
Yes. I adapt to the way you work. We agree in advance which Houdini version, renderer and delivery format you use.
Do you also make short content for social media?
Yes, for example a short loop or a Short, like the one for the glowing stag.
How long does an effect take?
That differs per effect. A simulation often needs a few test versions before it’s right, and rendering takes time too. Every project is tailor-made, so we agree a schedule in advance. Do you have a fixed deadline? Let me know straight away, and I’ll see what’s possible.
What does it cost?
Every project is tailor-made. After your request, you receive a quote with no obligation.
Tell me about your project, the schedule and the software, and I’ll gladly think along with you.
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