Personal project · Houdini, VEX and Octane
My logo is an eye, and it is my eye. As a 3D & VFX artist, my work is all about looking and light, so it was a perfect fit. For this project, I rebuilt the logo in 3D in Houdini and rendered it in Octane.
My logo started out flat, in 2D: an eye with a golden iris and white lashes. In Houdini, I built the eye procedurally. The iris got depth and a metallic sheen, and lines and paint splashes now surround the eye.
For the lines and splashes, I was inspired by Jackson Pollock. For his famous drip paintings, he laid the canvas on the floor and let the paint drip and splash onto it. In Houdini, I generated those splashes and lines with VEX.
I chose hard light from the side and from above, so the small details in the iris and the paint really stand out. I rendered the final image in Octane.
I’m currently creating a 3D animation of my eye in Houdini. The images above are a first glimpse.
To be continued…
Next project: Water in Houdini →
E-Line Vision
Bringing vision to light.
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